1. Hazel Documentation
  2. 🛠️ Getting Started
  3. 🎮 Creating Your First Game in Hazel
  4. 🚀 The Runtime and Shipping Your Game
  5. 1. Working Within Hazel
    1. 1.1. Fixing Broken Prefabs
  6. 2. Creating Assets For Hazel
    1. 2.1. Animation in Blender
    2. 2.2. Mixamo to Hazel
  7. 3. Hazel on Linux
    1. 3.1. Environment and Building
    2. 3.2. Workflow Changes
  8. Hazel Release Notes
  9. 4. Hazel 2024.1
  10. 5. Hazel 2023.1
  11. Hazel For Engineers
  12. 6. Hazel For Engineers
    1. 6.1. Developer Guide
  13. 7. Asset System
    1. 7.1. RetrievingAssets
    2. 7.2. Implementing New Assets
  14. 8. Scripting
    1. 8.1. Extending the API
    2. 8.2. Internal Calls
    3. 8.3. Exposing Components

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Working within Hazel

Here you will learn the different workflow in order to create within Hazel.

First Game in Hazel
Learn how to develop your first game in Hazel in under 20 minutes!
Fixing Broken Prefabs
Learn how to fix broken prefabs in Hazel