Hazel Documentation
🛠️ Getting Started
🎮 Creating Your First Game in Hazel
🚀 The Runtime and Shipping Your Game
1.
Working Within Hazel
1.1.
Fixing Broken Prefabs
2.
Creating Assets For Hazel
2.1.
Animation in Blender
2.2.
Mixamo to Hazel
3.
Hazel on Linux
3.1.
Environment and Building
3.2.
Workflow Changes
Hazel Release Notes
4.
Hazel 2024.1
5.
Hazel 2023.1
Hazel For Engineers
6.
Hazel For Engineers
6.1.
Developer Guide
7.
Asset System
7.1.
RetrievingAssets
7.2.
Implementing New Assets
8.
Scripting
8.1.
Extending the API
8.2.
Internal Calls
8.3.
Exposing Components
Hazel (default)
Light
Rust
Coal
Navy
Ayu
Working within Hazel
Here you will learn the different workflow in order to create within Hazel.
First Game in Hazel
Learn how to develop your first game in Hazel in under 20 minutes!
Fixing Broken Prefabs
Learn how to fix broken prefabs in Hazel